Driving mode basics
This page is for players entering driving mode for the first time. It covers device detection, basic driving, camera switching, vehicle lights, reset recovery, and HUD information. If the in-game settings or key prompts differ from this page, follow the in-game display.
Recommended devices: the game supports keyboard and mouse, gamepads, and steering wheels. After entering the driving interface, the HUD shows the detected driving device.
| Icon state | Meaning |
|---|---|
| Gray device icon | No gamepad or steering wheel detected; keyboard and mouse can still be used |
| Gamepad icon | Gamepad detected |
| Steering wheel icon | Steering wheel detected |
If both a steering wheel and a gamepad are connected, the HUD prioritizes the steering wheel icon. Steering wheel users should confirm the icon before driving.
| Action | Keyboard | Gamepad / steering wheel |
|---|---|---|
| Steer | A / D or arrow keys | Left stick / steering wheel |
| Throttle | W or bound throttle key | Right trigger / throttle pedal |
| Brake / reverse | S or bound brake key | Left trigger / brake pedal |
| Handbrake | Bound handbrake key | Bound handbrake button |
| Switch driving camera | C | Gamepad View / Special Left |
| Reset vehicle | R | Bound reset button |
| Toggle lights | L | Bound light button |
| High-beam flash | K, if enabled in the current version | Bound high-beam flash button |
| Open / close settings or return | Esc | Gamepad back button, if bound |
Starting and accelerating: hold throttle to accelerate. Keyboard players can tap the throttle for low-speed control, while gamepad and steering wheel players can use triggers or pedals for finer input.
Steering feel changes with speed: at low speed, steering is more responsive; at high speed, steering angle is limited to avoid sudden large yaw from small inputs.
Braking and reversing: hold brake while moving to slow down. After the vehicle stops, keep holding brake / reverse input to enter reverse. Give the vehicle a moment to complete the gear change.
Steering: use more steering input at low speed. For high-speed lane changes, steer gently to avoid losing control. Keyboard input is digital, so use short taps to fine-tune heading.
| Camera | Use |
|---|---|
| Far follow camera | Good for observing vehicle attitude, road shape, and curves |
| Hood camera | Good for close driving and reading the vehicle heading |
Press C to cycle driving cameras. Gamepads can use a View / Special Left style button. Different vehicles may have different camera lists.
Vehicle lights: press L to cycle lights. Vehicles may use three-state or multi-state light sequences.
Off -> Low beam -> High beam -> Off
Off -> Position lights -> Low beam -> High beam -> Off
If high-beam flash is enabled, holding K temporarily switches to high beam and releasing it restores the previous light state. Light behavior can vary by vehicle; test vehicles without headlight components may show only partial light effects.
Reset and recovery: if the vehicle rolls over, gets stuck, or falls into a ditch, press R to reset it. The reset system searches for a higher terrain point nearby, rights the body, and clears velocity.
In narrow ditches or steep slopes, the first reset may still slide back down. Press R several times if needed; each attempt resamples a nearby position.
| HUD item | Description |
|---|---|
| Speed | Current vehicle speed |
| RPM | Engine speed |
| Gear | R reverse, N neutral, numbers for forward gears |
| Throttle / brake | Current input or vehicle state |
| Device icon | Currently detected driving device |
| Light icon | Current light state, if implemented in the current version |
If the device icon is gray even though a gamepad or steering wheel is connected, try reconnecting the device or returning to the menu and entering driving again.
| Issue | What to try |
|---|---|
| Gamepad or steering wheel has no response | Check whether the HUD device icon is lit. If not, reconnect the device. If it still fails, use keyboard input to confirm the vehicle can still be driven. |
C does not switch camera | The current vehicle may not have multiple cameras or may not support camera switching yet. Try another test vehicle or check in-game prompts. |
L changes illumination but lamp material does not glow | Some vehicle light materials may still be under tuning. If low and high beam illumination works, driving behavior is not affected. |
| Vehicle remains stuck after reset | In ditches, steep slopes, or complex terrain, press R several times, or countersteer and reverse before resetting again. |