本页总览
UpdateLog 0.0.1.3250 - 2026.07.03
New Map: Plains Map
Added eastern plains terrain — a flat, open landscape designed for freeform interchange creation.
Approximately 8km × 8km of buildable space with no preset road constraints.
Road System
Separated Road system now available: split bidirectional ramps into unidirectional ramps, each connecting to different target roads — enabling trumpet interchanges and more.
Two editing modes: Merge to Separated and Separated to Merge, for flexible road structure adjustments.
Improved ramp connection stability.
Editor Interaction
New ramp alignment adjustment tool.
New interaction sound effects.
Improved interaction hints and guidance to help new users get started.
New Free Look mode: hold right mouse button to orbit the camera freely around the vehicle.
Manual slope protection now supports per-level editing — adjust each slope tier independently.
Improved control point display and camera controls.
Visual Upgrades
Major terrain material improvements for more realistic scenes.
Updated road marking system with automatic line-type adaptation for ramps.
Updated guardrail and barrier models.
Updated bridge and pier models.
Road saves now load asynchronously, making editing smoother with less stuttering.
Bug Fixes
Fixed multiple ramp endpoint snapping issues — ramp connections are now more reliable.
Fixed occasional errors during separated road search.
Fixed road list sync display issues.
Fixed selection and drag interaction failures.
Fixed terrain-vehicle camera collision issues.
Fixed various editing stability issues.
UpdateLog 0.0.1.3082 - 2026.06.22
Road Generation
Open roads no longer automatically generate barrier meshes, making scene presentation more consistent with real-world road forms.
Fixes
Fixed interchange ramp connection bugs that caused abnormal ramp-to-mainline junctions under certain conditions.
UI Improvements
Hidden development debug UI to provide a cleaner in-game interface experience.
In Development
We are improving support for separated road connections. Future updates will allow two-way ramps to connect to different one-way ramps, enabling more complex interchange layouts such as trumpet interchanges.
UpdateLog 0.0.1.3072 - 2026.06.18
Experience Improvements
Added a configurable mouse wheel speed option for camera zoom.
Fixed vehicle low-beam lighting to improve visibility at night and in low-light environments.
Adjusted the vehicle driving system for better handling and stability.
Content Updates
Opened the beginner tutorial system.
Integrated the encyclopedia system. Related content will continue to be expanded and updated.
Adjusted the art presentation of tutorial levels to improve visual quality and guided play.
Road Generation
Added automatic generation for weaving sections between consecutive interchange entrances and exits.
In Development
We are improving support for separated road connections. Future updates will allow two-way ramps to connect to different one-way ramps, enabling more complex interchange layouts such as trumpet interchanges.
UpdateLog 0.0.1.2987 - 2026.06.15
Added support for compatible Xbox-style controllers.
Updated the driving UI with controller and steering wheel icons.
Vehicles can now reset at a nearby sampling point after rolling over.
Added a first-person hood camera for driving.
Added an experimental headlight feature.
Road Editing
Road extensions can now snap to anchor alignment elements and connect with transition curves.
Improved the optimal-solution algorithm for parallel ramps, making ramp creation smoother.
Added snapping to nearby road-surface elevations when adjusting vertical profiles.
Structures and Scenes
Added one-way tunnels and related models.
Added protective mesh for cut slopes.
Fixes
Improved terrain loading and fixed issues with missing road edges, floating vegetation, missing localization, UI fonts, and related items.
Fixed invisible collision in tunnels.