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Patch notes

UpdateLog 0.0.1.3250 - 2026.07.03

New Map: Plains Map

  • Added eastern plains terrain — a flat, open landscape designed for freeform interchange creation.
  • Approximately 8km × 8km of buildable space with no preset road constraints.

Road System

  • Separated Road system now available: split bidirectional ramps into unidirectional ramps, each connecting to different target roads — enabling trumpet interchanges and more.
  • Two editing modes: Merge to Separated and Separated to Merge, for flexible road structure adjustments.
  • Improved ramp connection stability.

Editor Interaction

  • New ramp alignment adjustment tool.
  • New interaction sound effects.
  • Improved interaction hints and guidance to help new users get started.
  • New Free Look mode: hold right mouse button to orbit the camera freely around the vehicle.
  • Manual slope protection now supports per-level editing — adjust each slope tier independently.
  • Improved control point display and camera controls.

Visual Upgrades

  • Major terrain material improvements for more realistic scenes.
  • Updated road marking system with automatic line-type adaptation for ramps.
  • Updated guardrail and barrier models.
  • Updated bridge and pier models.

Performance

  • Road saves now load asynchronously, making editing smoother with less stuttering.

Bug Fixes

  • Fixed multiple ramp endpoint snapping issues — ramp connections are now more reliable.
  • Fixed occasional errors during separated road search.
  • Fixed road list sync display issues.
  • Fixed selection and drag interaction failures.
  • Fixed terrain-vehicle camera collision issues.
  • Fixed various editing stability issues.

UpdateLog 0.0.1.3082 - 2026.06.22

Road Generation

  • Open roads no longer automatically generate barrier meshes, making scene presentation more consistent with real-world road forms.

Fixes

  • Fixed interchange ramp connection bugs that caused abnormal ramp-to-mainline junctions under certain conditions.

UI Improvements

  • Hidden development debug UI to provide a cleaner in-game interface experience.

In Development

  • We are improving support for separated road connections. Future updates will allow two-way ramps to connect to different one-way ramps, enabling more complex interchange layouts such as trumpet interchanges.

UpdateLog 0.0.1.3072 - 2026.06.18

Experience Improvements

  • Added a configurable mouse wheel speed option for camera zoom.
  • Fixed vehicle low-beam lighting to improve visibility at night and in low-light environments.
  • Adjusted the vehicle driving system for better handling and stability.

Content Updates

  • Opened the beginner tutorial system.
  • Integrated the encyclopedia system. Related content will continue to be expanded and updated.
  • Adjusted the art presentation of tutorial levels to improve visual quality and guided play.

Road Generation

  • Added automatic generation for weaving sections between consecutive interchange entrances and exits.

In Development

  • We are improving support for separated road connections. Future updates will allow two-way ramps to connect to different one-way ramps, enabling more complex interchange layouts such as trumpet interchanges.

UpdateLog 0.0.1.2987 - 2026.06.15

Input and Driving

  • Added support for compatible Xbox-style controllers.
  • Updated the driving UI with controller and steering wheel icons.
  • Vehicles can now reset at a nearby sampling point after rolling over.
  • Added a first-person hood camera for driving.
  • Added an experimental headlight feature.

Road Editing

  • Road extensions can now snap to anchor alignment elements and connect with transition curves.
  • Improved the optimal-solution algorithm for parallel ramps, making ramp creation smoother.
  • Added snapping to nearby road-surface elevations when adjusting vertical profiles.

Structures and Scenes

  • Added one-way tunnels and related models.
  • Added protective mesh for cut slopes.

Fixes

  • Improved terrain loading and fixed issues with missing road edges, floating vegetation, missing localization, UI fonts, and related items.
  • Fixed invisible collision in tunnels.